The Cold Steel Challenge is open to
competitors age 18 and up of all ranks and weight classes.
Registration
and Check In:
1. All Cold Steel Challenge competitors must
pay the appropriate registration fee(s) to compete in any given event(s). All
competitors and spectators must sign a liability waiver at the tournament. By signing the waiver, one
automatically consents to Cold Steel using any photos or video footage taken at
the tournament in press releases, advertisements, and any other form of
publicity produced by Cold Steel, Inc.
2. Registration: You can register to compete by
obtaining a registration form (it is downloadable from the Cold Steel website,
or you can call Cold Steel to request one 1-800-255-4716). You can also
register on the day of the event at the tournament. Because of the large number
of competitors for the fighting events, REGISTRATION WILL BE CLOSED
APPROXIMATELY A HALF HOUR BEFORE EACH EVENT BEGINS We reserve the right to close registration for any event at
any time.
3. Check In: If you have pre registered by mail
or fax, you still MUST check-in at the registration table at least a half hour before
your event(s) begins. This is necessary so that we know you are there and ready
to compete. Fighting event competitors will be assigned a number to be worn on
their clothing at check in. Throwing event competitors must check in at the
registration table as well. The check in table will be open at 7 AM on both
competition days.
Proper
Competitive Conduct:
1. Unsportsmanlike conduct will NOT be
permitted at the Cold Steel Challenge.
If it is deemed that you are conducting yourself in this manner, you
will be asked to leave the event without refund or compensation.
Prize
Awards:
1. Prizes will be awarded to the top four
competitors in each event in the ranks of first, second, third and fourth
place. If, for instance, some prizes are unavailable to be awarded at the time
of the competition, we reserve the right to offer a substitute prize. The
fourth place finalist in each competition will receive a certificate suitable
for framing. All other finalists in the ranks of 1st through 3rd will receive a
certificate suitable for framing and Cold Steel product(s).
1. Safety Equipment
All
equipment is subject to safety inspection before entering competition arena.
A. Required
Face Protection
1. Kendo
Headgear, Filipino Stick Fighting Head Gear, 3 Weapons Rated Fencing Mask
(fencing mask must have complete head protection - front, back and side.
B. Required Gloves
1. Required to wear street hockey or
hockey gloves (both hands).
C. Groin protection mandatory.
D. Elbow and kneepads protection optional but
recommended. Mouthpieces are also
suggested. All equipment is must
be in good condition and will be inspected by an official for safety
inspection.
E. All competitors are responsible to bring their
own safety equipment, none will be provided for you at the event.
2. Clothing - Athletic shoes are mandatory, bare
feet is unacceptable.
A. It is recommend that you wear clothing
appropriate for the event. We will
not allow the following: work boots and Levis, shirts with profanity, any
shirts or otherwise with pornographic images.
B. We encourage participants to wear their Gi's or
athletic wear with your school or system's logos.
3. Rules
A. Single knife competition with 2-minute rounds
1. No intentional stabs to the throat.
2. No kicking or punching.
2a. No punching or kicking as this weights the
contest in favor of the bigger, stronger, heavier competitor unrealistically
because if you get slashed on the arm or hand with a Bowie knife, your not
going to be able to punch or kick immediately in a counter attack.
3. No takedowns or throws.
4. No wristlocks, strips, joint locks
or stripping for the following reasons:
4a. The
hockey glove is for protection not a handle to aid in manipulating opponents
hand/arm/body.
4b. Hockey
gloves interfere with sensitivity in joint locks so the initiator can't feel
how much pressure he is exerting on the opponent.
4c. Again you could be stabbed by a shorter lighter
weaker opponent then grab his wrist and twist it for a submission when you're
dying. Very unlikely.
5. Free hand blocking is allowed.
6. Open hand passing is allowed.
7. Open hand tapping is allowed. No knife hand chops.
8. No clinching.
9. All points and rules will be
explained during tournament orientation.
It is highly recommended that all competitors attend the
orientation. Competitors should
arrive early.
10. The fighting arena will be a 16' X 16' area
designated to fighting competitors only.
Coaches are allowed, but they must stay in the designated areas. No exceptions.
11. No
hitting with pommel of knife.
12. If you do not show up for your scheduled fight,
you automatically forfeit.
4. Scoring
A. The score is based on technique and skill. There will be two judges for each
match; score will be awarded if at least two of the judges agree on a
score. The referee will stop the
match when a successful hit has been landed and allow the judges to score
immediately, and then resume the match when points have been awarded.
B. 2 points will be awarded for head and body and multiple
cuts to appendages. Clean leg
shots are also worth 2 pts.
C. 1 point will be awarded for single cuts to the
knife arm (from shoulder to hand).
D. No score will be given to mutual cuts. We want to discourage "trading
blows", as this is not likely in a real knife fight.
E. Winners will be decided on scorecards of
judges. Tiebreakers will be by
referee decision.
F. For clarity in judging, no more than two
points per engagement will be awarded without a reset.
G. Loosing a knife during the fight will give your
opponent 4 points. If the knife
falls out of your hands for any reason (slips, drops, knock-aways, etc.) your
opponent will be awarded 4 points.
5. Knives
A. Knives will be provided at the tournament. If you wish to know what you will be
working with in order to familiarize yourself, the specifications are listed
below:
1. 13 1/2 inch overall length, 1/2 inch
(diameter) PVC pipe, wrapped in 1/2 inch thick furnace foam padding, wrapped in
duct tape.
2. After the knife is wrapped in the duct
tape, it is wrapped in fiber tape to keep from ripping apart, followed by more
duct tape (in different colors) for scoring purposes. It has a 1" padded
thrusting tip.
B. Cold Steel will provide the tournament knives;
no outside knives will be permitted.
6. In Case of Accident or Injury
A. If opponent is unable to continue, your score
will be determined by averaging your previous scores from throughout the day.
7. Knife Fighting Eligibility
A. The tournament is open to the first 128 paying,
good willed competitors. After
that the tournament will be closed to further competitors. If you have paid your entry fee after
the tournament has been filled, you will receive your money back or a refund by
mail. We reserve the right to refuse
any competitor for any reason.
B. All Knife Fighting competitors must over the
age of 18 be registered either at the event or in advance by using an entry
form, and pay the entry fee for the event. A waiver agreement must be signed on
the day of the event at the tournament before you can compete.
1. Safety Equipment
All
equipment is subject to safety inspection before entering competition arena.
A. Required Face Protection:
1. Kendo Headgear, Filipino Stick Fighting
Head Gear, 3 Weapons Rated Fencing Mask (fencing mask must have complete head
protection - front, back and side.
B. Required Gloves:
1. Required to wear street hockey or
hockey gloves (both hands).
C. Groin protection mandatory.
D. Elbow and kneepads protection optional but
recommended. Mouthpieces are also
suggested. All equipment is must
be in good condition and will be inspected by an official for safety
inspection.
E. All competitors are responsible to bring their
own safety equipment, none will be provided for you at the event.
2. Clothing - Athletic shoes are mandatory, bare
feet is unacceptable.
A. It is recommend that you wear clothing
appropriate for the event. We will
not allow the following: work boots and Levis, shirts with profanity, any
shirts or otherwise with pornographic images.
B. We encourage participants to wear their Gi's or
athletic wear with your school or systems logos.
3. Rules
A. Single Spear competition with 2-minute rounds.
1. No intentional stabs to the throat.
2. No kicking or punching.
2a. No punching or kicking as this weights the
contest in favor of the bigger, stronger, heavier competitor unrealistically
because if you get slashed on the arm or hand with a Spear, you're not going to
be able to punch or kick immediately in a counter attack.
3. No takedowns or throws.
4. No wristlocks, strips, joint locks
or stripping for the following reasons:
4a. The
hockey glove is for protection not a handle to aid in manipulating opponents
hand/arm/body.
4b. Hockey
gloves interfere with sensitivity in joint locks so the initiator can't feel
how much pressure he is exerting on the opponent.
4c. Again, you could be cut by a shorter lighter
weaker opponent then grab his wrist and twist it for a submission when you're
dying. Very unlikely.
5. Free hand blocking on the shaft of
the spear is allowed.
6. Open hand passing on the shaft of
the spear is allowed.
7. Open hand tapping on the shaft of
the spear is allowed.
8. No clinching.
9. No striking with the butt of the spear.
10. All points and rules will be explained during
tournament orientation. It is
highly recommended that all competitors attend the orientation. Competitors
should arrive early.
11. The fighting arena will be a 16' X 16' area
designated to fighting competitors only.
Coaches are allowed, but they must stay in the designated areas. No exceptions.
12. No
using the spear as if it were a club. The arc of an attack cannot exceed 90°
vertically or 180° horizontally.
4. Scoring
A. The score is based on technique and skill. There will be two judges for each
match; score will be awarded if at least two of the judges agree on a
score. The referee will stop the match
when a successful hit has been landed and allow the judges to score
immediately, and then resume the match when points have been awarded.
B. 2 points will be awarded for head and body and
multiple cuts to appendages. Clean
leg or foot shots are also worth 2 pts.
C. 1 point will be awarded for single cuts or
stabs to the arms (from shoulder to hand).
D. No score will be given to mutual cuts. We want to discourage "trading
blows", as this is not likely in a real spear fight.
E. Winners will be decided on scorecards of
judges. Tiebreakers will be by
referee decision.
F. For clarity in judging, no more than two
points per engagement will be awarded without a reset.
G. Loosing a spear during the fight will give your
opponent 4 points. If the spear
falls out of your hands for any reason (slips, drops, knock-aways, etc.) your
opponent will be awarded 4 points.
5. Spears
A. Spears will be provided at the tournament. They
will be made with a PVC pipe core, covered with pipe foam and sealed with duct
tape.
B. Cold Steel will provide the tournament Spears.
No outside Spears will be permitted.
6. In Case of Accident or Injury
A. If opponent is unable to continue, your score
will be determined by averaging your previous scores form throughout the day.
7. Spear Fighting Eligibility
A. The tournament is open to the first 128 paying,
good willed competitors. After
that the tournament will be closed to further competitors. If you have paid your entry fee after
the tournament has been filled, you will receive your money back or a refund by
mail. We reserve the right to
refuse any competitor for any reason.
B. All Spear Fighting competitors must over the
age of 18 be registered either at the event or in advance by using an entry
form, and pay the entry fee for the event. A waiver agreement must be signed on
the day of the event at the tournament before you can compete.
Rules
1. 12 foot distance - 6 throws
2. 18 foot distance - 6 throws
3. 24 foot distance - 6 throws
4. The target will be 18" total
diameter.


5. The knife point will be counted as the "hit
area". The point of the knife has to stick in the target, it can't stick
edge first (see drawing). Overlapping rings will be counted as higher point
value. Total points will determine
winner.
6. Officials will have final ruling on
questionable hits.
7. Only Cold Steel Throwing Knives may be
used in this competition, which will be provided for you at the throwing
event. You can bring your own Cold
Steel Throwing Knives, but they will be subject to inspection and qualification
on a per case basis. Cold Steel Throwing Knives that have been modified are
also subject to inspection and qualification.
8. Top 4 competitors will have a throw off
for 1st, 2nd, and 3rd place.
Rules
1. 14 foot distance - 6 throws.
2. 24 foot distance - 6 throws.
3. The target will be 18" total
diameter (same scoring as knife throwing competition).
4. The tomahawk's edge swath will be counted
as the "hit area".
Overlapping rings will be counted as higher point value. Total points
will determine winners.
5. Tomahawk must stick into target.
6. Officials will have final ruling on
questionable hits.
7. Only Cold Steel Tomahawks may be used in
this competition, which will be provided for you at the throwing event. You can bring your own Cold Steel
Tomahawks, but they will be subject to inspection and qualification on a per
case basis. Cold Steel Tomahawks that have been modified are subject to
inspection and qualification.
8. Top 4 competitors will have a throw off
for 1st, 2nd, and 3rd place.
Rules
1. 30 foot distance - 6 throws. Each qualifying hit = 10 pts.
2. To qualify as a hit, the target must be
completely knocked off pedestal.
3. The target will be a 10" piece of
4X4 placed off the ground on a pedestal.
Total points will determine winners.
4. There will be 3 bonus throws from 45
feet, where you must break off part of the 4" diameter dot painted on a
free hanging concrete block. Nicks
and chips out of the dot do not count.
5. Only Cold Steel Torpedoes may be used in
this competition, which will be provided for you at the throwing event. You can bring your own Cold Steel
Torpedoes, but they will be subject to inspection and qualification on a per
case basis. Cold Steel Torpedoes that have been modified are subject to
inspection and qualification.
6. Top 4 competitors will have a throw off for
1st, 2nd, and 3rd place.
1. Safety Equipment
All
equipment is subject to safety inspection before entering competition arena.
A. Required Face Protection:
1. Kendo Headgear, Filipino Stick Fighting
Head Gear, 3 Weapons Rated Fencing Mask (fencing mask must have complete head
protection - front, back and side.
B. Required Gloves:
1. Required to wear street hockey or
hockey gloves (both hands).
C. Groin protection mandatory.
D. Elbow and kneepads protection optional but
recommended. Mouthpieces are also
suggested. All equipment is must
be in good condition and will be inspected by an official for safety
inspection.
E. All competitors are responsible to bring their
own safety equipment, none will be provided for you at the event.
2. Clothing - Athletic shoes are mandatory, bare
feet is unacceptable.
A. It is recommend that you wear clothing
appropriate for the event. We will
not allow the following: work boots and Levis, shirts with profanity, any
shirts or otherwise with pornographic images.
B. We encourage participants to wear their Gi's or
athletic wear with your school or systems logos.
3. Rules
A. Single Sword competition with 2-minute rounds.
1. No intentional stabs to the throat.
2. No kicking or punching.
2a. No punching or kicking as this weights the
contest in favor of the bigger, stronger, heavier competitor unrealistically because
if you get slashed on the arm or hand with a sword, your not going to be able
to punch or kick immediately in a counter attack.
3. No takedowns or throws.
4. No wristlocks, strips, joint locks
or stripping for the following reasons:
4a. The
hockey glove is for protection not a handle to aid in manipulating opponents
hand/arm/body.
4b. Hockey
gloves interfere with sensitivity in joint locks so the initiator can't feel
how much pressure he is exerting on the opponent.
4c. Again, you could be cut by a shorter lighter
weaker opponent then grab his wrist and twist it for a submission when you're
dying. Very unlikely.
5. Free hand blocking is allowed.
6. Open hand passing is allowed.
7. Open hand tapping is allowed. No sword chops.
8. No clinching.
9. No hitting with pommel of sword.
10. All points and rules will be explained during
tournament orientation. It is
highly recommended that all competitors attend the orientation. Competitors
should arrive early.
11. The fighting arena will be a 16' X 16' area
designated to fighting competitors only.
Coaches are allowed, but they must stay in the designated areas. No exceptions.
12. No
hitting with pommel of sword.
4. Scoring
A. The score is based on technique and skill. There will be two judges for each
match; score will be awarded if at least two of the judges agree on a
score. The referee will stop the
match when a successful hit has been landed and allow the judges to score
immediately, and then resume the match when points have been awarded.
B. 2 points will be awarded for head and body and
multiple cuts to appendages. Clean
leg shots are also worth 2 pts.
C. 1 point will be awarded for single cuts to the
sword arm (from shoulder to hand).
D. No score will be given to mutual cuts. We want to discourage "trading
blows", as this is not likely in a real sword fight.
E. Winners will be decided on scorecards of
judges. Tiebreakers will be by
referee decision.
F. For clarity in judging, no more than two
points per engagement will be awarded without a reset.
G. Loosing a sword during the fight will give your
opponent 4 points. If the knife
falls out of your hands for any reason (slips, drops, knock-aways, etc.) your
opponent will be awarded 4 points.
5. Swords
A. Swords will be provided at the tournament. If you wish to know what you will be
working with in order to familiarize yourself, the specifications are listed
below:
1. 37 inch overall length, 30 inch blade,
7" handle with double quillions, 1/2 inch (diameter) PVC pipe, wrapped in
1/2 inch thick furnace foam padding, wrapped in duct tape with a 1"
thrusting tip.
2. After the sword is wrapped in the duct
tape, it is wrapped in fiber tape to keep from ripping apart, followed by more
duct tape (in different colors) for scoring purposes. It has a 1"
thrusting tip.
B. Cold Steel will provide the tournament swords;
no outside swords will be permitted.
6. In Case of Accident or Injury
A. If opponent is unable to continue, your score
will be determined by averaging your previous scores form throughout the day.
7. Sword Fighting Eligibility
A. The tournament is open to the first 128 paying,
good willed competitors. After
that the tournament will be closed to further competitors. If you have paid your entry fee after
the tournament has been filled, you will receive your money back or a refund by
mail. We reserve the right to
refuse any competitor for any reason.
B. All Sword Fighting competitors must over the age
of 18 be registered either at the event or in advance by using an entry form,
and pay the entry fee for the event. A waiver agreement must be signed on the
day of the event at the tournament before you can compete.
1. Safety Equipment
All
equipment is subject to safety inspection before entering competition arena.
A. Required Face Protection:
1. Kendo Headgear, Filipino Stick Fighting
Head Gear, 3 Weapons Rated Fencing Mask (fencing mask must have complete head
protection - front, back and side.
B. Required Gloves:
1. Required to wear street hockey or
hockey gloves (both hands).
C. Groin protection mandatory.
D. Elbow and kneepads protection optional but
recommended. Mouthpieces are also
suggested. All equipment is must
be in good condition and will be inspected by an official for safety
inspection.
E. All competitors are responsible to bring their
own safety equipment, none will be provided for you at the event.
2. Clothing - Athletic shoes are mandatory, bare
feet is unacceptable.
A. It is recommend that you wear clothing
appropriate for the event. We will
not allow the following: work boots and Levis, shirts with profanity, any
shirts or otherwise with pornographic images.
B. We encourage participants to wear their Gi's or
athletic wear with your school or systems logos.
3. Rules
A. Single sword & shield competition with
2-minute rounds.
1. No intentional stabs to the throat.
2. No kicking or punching.
2a. No punching or kicking as this weights the
contest in favor of the bigger, stronger, heavier competitor unrealistically
because if you get slashed on the arm or hand with a sword & shield, your
not going to be able to punch or kick immediately in a counter attack.
2b. No hitting with
the shield. The shield can't be used as a weapon. It is for defense only.
3. No takedowns or throws.
4. No wristlocks, strips, joint locks
or stripping for the following reasons:
4a. The
hockey glove is for protection not a handle to aid in manipulating opponents
hand/arm/body.
4b. Hockey
gloves interfere with sensitivity in joint locks so the initiator can't feel
how much pressure he is exerting on the opponent.
4c. Again, you could be cut by a shorter lighter
weaker opponent then grab his wrist and twist it for a submission when you're
dying. Very unlikely.
8. No clinching.
9. No hitting with pommel of sword.
10. All points and rules will be explained during
tournament orientation. It is
highly recommended that all competitors attend the orientation. Competitors
should arrive early.
11. The fighting arena will be a 16' X 16' area
designated to fighting competitors only.
Coaches are allowed, but they must stay in the designated areas. No exceptions.
4. Scoring
A. The score is based on technique and skill. There will be two judges for each
match; score will be awarded if at least two of the judges agree on a
score. The referee will stop the
match when a successful hit has been landed and allow the judges to score immediately,
and then resume the match when points have been awarded.
B. 2 points will be awarded for head and body and
multiple cuts to appendages. Clean
leg shots are also worth 2 pts.
C. 1 point will be awarded for single cuts to the
arms (from shoulder to hand).
D. No score will be given to mutual cuts. We want to discourage "trading
blows", as this is not likely in a real sword & shield fight.
E. Winners will be decided on scorecards of
judges. Tiebreakers will be by
referee decision.
F. For clarity in judging, no more than two
points per engagement will be awarded without a reset.
G. Loosing a sword during the fight will give your
opponent 4 points. If the sword
falls out of your hands for any reason (slips, drops, knock-aways, etc.) your
opponent will be awarded 4 points.
5. Sword & Shields
A. Swords and shields will be provided at the
tournament. Swords will match the swords used in the Sword Fighting Competiton, featuring a PVC pipe core and covered with pipe foam
and sealed with duct tape.
B. Cold Steel will provide the tournament swords.
No outside swords will be permitted.
6. In Case of Accident or Injury
A. If opponent is unable to continue, your score
will be determined by averaging your previous scores form throughout the day.
7. Sword & Shield Fighting Eligibility
A. The tournament is open to the first 128 paying,
good willed competitors. After
that the tournament will be closed to further competitors. If you have paid your entry fee after
the tournament has been filled, you will receive your money back or a refund by
mail. We reserve the right to
refuse any competitor for any reason.
B. All sword & shield Fighting competitors
must over the age of 18, be registered either at the event or in advance by
using an entry form, and pay the entry fee for the event. A waiver agreement
must be signed on the day of the event at the tournament before you can
compete.
Rules
1. 14 foot distance - 6 throws
2. 24 foot distance - 6 throws
3. The target will be 18" total
diameter.
4. The Bad Axe's blade swath will be counted
as the "hit area".
Overlapping rings will be counted as higher point value. Total points will determine winner.
5. Bad Axe must stick into target. If both
"tips" of the Bad Axe stuck into the target, the higher point value
will be awarded to the competitor
6. Officials will have final ruling on
questionable hits.
7. Only Cold Steel Bad Axes may be used in
this competition, which will be provided for you at the throwing event. You can bring your own Cold Steel Bad
Axes, but they will be subject to inspection and qualification on a per case
basis. Cold Steel Bad Axes that have been modified are subject to inspection and
qualification.
8. Top 4 competitors will have a throw off
for 1st, 2nd, and 3rd place.
Rules
1. 14 foot distance - 6 throws
2. 24 foot distance - 6 throws
3. The target will be 18" total
diameter (same scoring as knife throwing competition)
4. The Special Forces Shovel's blade swath
will be counted as the "hit area". Overlapping rings will be counted as higher point
value. Total points will determine
winner.
5. Officials will have final ruling on
questionable hits.
6. Only Cold Steel Special Forces Shovels
may be used in this competition, which will be provided for you at the throwing
event. You can bring your own Cold
Steel Special Forces Shovels, but they will be subject to inspection and qualification
on a per case basis. Cold Steel Special Forces Shovels that have been modified
are subject to inspection and qualification.
7. Top 4 competitors will have a throw off
for 1st, 2nd, and 3rd place.
1. 15 foot distance - 3 throws
2. 25 foot distance - 3 throws
3. 35 foot distance - 3 throws
4. The target will be 18" total
diameter
5. Only Cold Steel Samburu Spears will be
allowed in the competition.
5. The Samburu Spear head swath will be
counted as the "hit area". Overlapping rings will be counted as
higher point value. Samburu Spear
must stick into the target. Point
total will determine winner.
6. Officials will have final ruling on
questionable hits.
7. Only Cold Steel Samburu Spears may be
used in this competition, which will be provided for you at the throwing
event. You can bring your own Cold
Steel Samburu Spears, but they will be subject to inspection and qualification
on a per case basis. Cold Steel Samburu Spears that have been modified are
subject to inspection and qualification.
8. Top 4 competitors will have a throw off
for 1st, 2nd, and 3rd place.
9. Spear Throwing Competition Bonus
Throw worth 30 pts
- There will be a man size cardboard silhouette (approximately 5' by 16")
at 60 feet. Competitor will get 3
attempts to hit the target and gain an extra 30 pts to their total. (30 pt.
maximum) The spear must pierce the
target. No "skip offs"
will count as a hit.